collaborators

5 papers

cs.CV2026

IDPruner: Harmonizing Importance and Diversity in Visual Token Pruning for MLLMs

Yifan Tan, Yifu Sun, Shirui Huang +4

Multimodal Large Language Models (MLLMs) have demonstrated impressive capabilities, yet they encounter significant computational bottlenecks due to the massive volume of visual tok…

cs.CV2025

Flash-DMD: Towards High-Fidelity Few-Step Image Generation with Efficient Distillation and Joint Reinforcement Learning

Guanjie Chen, Shirui Huang, Kai Liu +5

Diffusion Models have emerged as a leading class of generative models, yet their iterative sampling process remains computationally expensive. Timestep distillation is a promising…

cs.CV2025

Hunyuan3D Studio: End-to-End AI Pipeline for Game-Ready 3D Asset Generation

Biwen Lei, Yang Li, Xinhai Liu +97

The creation of high-quality 3D assets, a cornerstone of modern game development, has long been characterized by labor-intensive and specialized workflows. This paper presents Huny…

cs.CV2025

Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material

Team Hunyuan3D, Shuhui Yang, Mingxin Yang +50

3D AI-generated content (AIGC) is a passionate field that has significantly accelerated the creation of 3D models in gaming, film, and design. Despite the development of several gr…

cs.CV2025

Hunyuan-Game: Industrial-grade Intelligent Game Creation Model

Ruihuang Li, Caijin Zhou, Shoujian Zheng +55

Intelligent game creation represents a transformative advancement in game development, utilizing generative artificial intelligence to dynamically generate and enhance game content…