5 papers
IDPruner: Harmonizing Importance and Diversity in Visual Token Pruning for MLLMs
Yifan Tan, Yifu Sun, Shirui Huang +4
Multimodal Large Language Models (MLLMs) have demonstrated impressive capabilities, yet they encounter significant computational bottlenecks due to the massive volume of visual tok…
Flash-DMD: Towards High-Fidelity Few-Step Image Generation with Efficient Distillation and Joint Reinforcement Learning
Guanjie Chen, Shirui Huang, Kai Liu +5
Diffusion Models have emerged as a leading class of generative models, yet their iterative sampling process remains computationally expensive. Timestep distillation is a promising…
Hunyuan3D Studio: End-to-End AI Pipeline for Game-Ready 3D Asset Generation
Biwen Lei, Yang Li, Xinhai Liu +97
The creation of high-quality 3D assets, a cornerstone of modern game development, has long been characterized by labor-intensive and specialized workflows. This paper presents Huny…
Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material
Team Hunyuan3D, Shuhui Yang, Mingxin Yang +50
3D AI-generated content (AIGC) is a passionate field that has significantly accelerated the creation of 3D models in gaming, film, and design. Despite the development of several gr…
Hunyuan-Game: Industrial-grade Intelligent Game Creation Model
Ruihuang Li, Caijin Zhou, Shoujian Zheng +55
Intelligent game creation represents a transformative advancement in game development, utilizing generative artificial intelligence to dynamically generate and enhance game content…