9 papers
Multimodal Priors-Augmented Text-Driven 3D Human-Object Interaction Generation
Yin Wang, Ziyao Zhang, Zhiying Leng +4
We address the challenging task of text-driven 3D human-object interaction (HOI) motion generation. Existing methods primarily rely on a direct text-to-HOI mapping, which suffers f…
Dynamic Worlds, Dynamic Humans: Generating Virtual Human-Scene Interaction Motion in Dynamic Scenes
Yin Wang, Zhiying Leng, Haitian Liu +3
Scenes are continuously undergoing dynamic changes in the real world. However, existing human-scene interaction generation methods typically treat the scene as static, which deviat…
Cross-Temporal 3D Gaussian Splatting for Sparse-View Guided Scene Update
Zeyuan An, Yanghang Xiao, Zhiying Leng +2
Maintaining consistent 3D scene representations over time is a significant challenge in computer vision. Updating 3D scenes from sparse-view observations is crucial for various rea…
Fine-grained text-driven dual-human motion generation via dynamic hierarchical interaction
Mu Li, Yin Wang, Zhiying Leng +3
Human interaction is inherently dynamic and hierarchical, where the dynamic refers to the motion changes with distance, and the hierarchy is from individual to inter-individual and…
Continual Action Quality Assessment via Adaptive Manifold-Aligned Graph Regularization
Kanglei Zhou, Qingyi Pan, Xingxing Zhang +4
Action Quality Assessment (AQA) quantifies human actions in videos, supporting applications in sports scoring, rehabilitation, and skill evaluation. A major challenge lies in the n…
Uncertainty-aware Probabilistic 3D Human Motion Forecasting via Invertible Networks
Yue Ma, Kanglei Zhou, Fuyang Yu +2
3D human motion forecasting aims to enable autonomous applications. Estimating uncertainty for each prediction (i.e., confidence based on probability density or quantile) is essent…