46 citations · 50 across the 4 of their papers we have counts for
4 papers
Zero-shot Pose Transfer for Unrigged Stylized 3D Characters
Jiashun Wang, Xueting Li, Sifei Liu +4
Transferring the pose of a reference avatar to stylized 3D characters of various shapes is a fundamental task in computer graphics. Existing methods either require the stylized cha…
Watch It Move: Unsupervised Discovery of 3D Joints for Re-Posing of Articulated Objects
Atsuhiro Noguchi, Umar Iqbal, Jonathan Tremblay +2
Rendering articulated objects while controlling their poses is critical to applications such as virtual reality or animation for movies. Manipulating the pose of an object, however…
Efficient Geometry-aware 3D Generative Adversarial Networks
Eric R. Chan, Connor Z. Lin, Matthew A. Chan +9
Unsupervised generation of high-quality multi-view-consistent images and 3D shapes using only collections of single-view 2D photographs has been a long-standing challenge. Existing…
Deep Learning with Energy-efficient Binary Gradient Cameras
Suren Jayasuriya, Orazio Gallo, Jinwei Gu +1
Power consumption is a critical factor for the deployment of embedded computer vision systems. We explore the use of computational cameras that directly output binary gradient imag…