activity
20242026
collaborators

8 papers

cs.CV2026

TexSpot: 3D Texture Enhancement with Spatially-uniform Point Latent Representation

Ziteng Lu, Yushuang Wu, Chongjie Ye +7

High-quality 3D texture generation remains a fundamental challenge due to the view-inconsistency inherent in current mainstream multi-view diffusion pipelines. Existing representat…

cs.CV2026

Low-Light Video Enhancement with An Effective Spatial-Temporal Decomposition Paradigm

Xiaogang Xu, Kun Zhou, Tao Hu +4

Low-Light Video Enhancement (LLVE) seeks to restore dynamic or static scenes plagued by severe invisibility and noise. In this paper, we present an innovative video decomposition s…

cs.CV2025

Enhancing Diffusion-based Restoration Models via Difficulty-Adaptive Reinforcement Learning with IQA Reward

Xiaogang Xu, Ruihang Chu, Jian Wang +6

Reinforcement Learning (RL) has recently been incorporated into diffusion models, e.g., tasks such as text-to-image. However, directly applying existing RL methods to diffusion-bas…

cs.CV2025

MaterialPicker: Multi-Modal DiT-Based Material Generation

Xiaohe Ma, Valentin Deschaintre, Miloš Hašan +4

High-quality material generation is key for virtual environment authoring and inverse rendering. We propose MaterialPicker, a multi-modal material generator leveraging a Diffusion…

cs.CV2025

Low-Light Video Enhancement via Spatial-Temporal Consistent Decomposition

Xiaogang Xu, Kun Zhou, Tao Hu +4

Low-Light Video Enhancement (LLVE) seeks to restore dynamic or static scenes plagued by severe invisibility and noise. In this paper, we present an innovative video decomposition s…

cs.GR2025

TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians

Letian Huang, Dongwei Ye, Jialin Dan +7

The emergence of neural and Gaussian-based radiance field methods has led to considerable advancements in novel view synthesis and 3D object reconstruction. Nonetheless, specular r…