5 papers
PartUV: Part-Based UV Unwrapping of 3D Meshes
Zhaoning Wang, Xinyue Wei, Ruoxi Shi +3
UV unwrapping flattens 3D surfaces to 2D with minimal distortion, often requiring the complex surface to be decomposed into multiple charts. Although extensively studied, existing…
LARM: A Large Articulated-Object Reconstruction Model
Sylvia Yuan, Ruoxi Shi, Xinyue Wei +3
Modeling 3D articulated objects with realistic geometry, textures, and kinematics is essential for a wide range of applications. However, existing optimization-based reconstruction…
FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusion
Chuhao Chen, Isabella Liu, Xinyue Wei +2
Articulated 3D objects are central to many applications in robotics, AR/VR, and animation. Recent approaches to modeling such objects either rely on optimization-based reconstructi…
PaMO: Parallel Mesh Optimization for Intersection-Free Low-Poly Modeling on the GPU
Seonghun Oh, Xiaodi Yuan, Xinyue Wei +4
Reducing the triangle count in complex 3D models is a basic geometry preprocessing step in graphics pipelines such as efficient rendering and interactive editing. However, most exi…
PARTFIELD: Learning 3D Feature Fields for Part Segmentation and Beyond
Minghua Liu, Mikaela Angelina Uy, Donglai Xiang +4
We propose PartField, a feedforward approach for learning part-based 3D features, which captures the general concept of parts and their hierarchy without relying on predefined temp…