activity
20112023
most citedNonlinear Information Bottleneck

154 citations · 448 across the 14 of their papers we have counts for

collaborators

16 papers

physics.plasm-ph2023★ 6 cited

Towards practical reinforcement learning for tokamak magnetic control

Brendan D. Tracey, Andrea Michi, Yuri Chervonyi +15

Reinforcement learning (RL) has shown promising results for real-time control systems, including the domain of plasma magnetic control. However, there are still significant drawbac…

cs.AI2021★ 12 cited

From Motor Control to Team Play in Simulated Humanoid Football

Siqi Liu, Guy Lever, Zhe Wang +19

Intelligent behaviour in the physical world exhibits structure at multiple spatial and temporal scales. Although movements are ultimately executed at the level of instantaneous mus…

cs.LG2020★ 10 cited

Real World Games Look Like Spinning Tops

Wojciech Marian Czarnecki, Gauthier Gidel, Brendan Tracey +4

This paper investigates the geometrical properties of real world games (e.g. Tic-Tac-Toe, Go, StarCraft II). We hypothesise that their geometrical structure resemble a spinning top…

stat.ML2018★ 18 cited

Caveats for information bottleneck in deterministic scenarios

Artemy Kolchinsky, Brendan D. Tracey, Steven Van Kuyk

Information bottleneck (IB) is a method for extracting information from one random variable that is relevant for predicting another random variable . To do so, IB identifies…

stat.ML2018★ 28 cited

Upgrading from Gaussian Processes to Student's-T Processes

Brendan D. Tracey, David H. Wolpert

Gaussian process priors are commonly used in aerospace design for performing Bayesian optimization. Nonetheless, Gaussian processes suffer two significant drawbacks: outliers are a…

cs.AI2017★ 60 cited

Deep Reinforcement Learning for Event-Driven Multi-Agent Decision Processes

Kunal Menda, Yi-Chun Chen, Justin Grana +4

The incorporation of macro-actions (temporally extended actions) into multi-agent decision problems has the potential to address the curse of dimensionality associated with such de…

cs.IT2017★ 81 cited

Estimating Mixture Entropy with Pairwise Distances

Artemy Kolchinsky, Brendan D. Tracey

Mixture distributions arise in many parametric and non-parametric settings -- for example, in Gaussian mixture models and in non-parametric estimation. It is often necessary to com…

cs.IT2017★ 154 cited

Nonlinear Information Bottleneck

Artemy Kolchinsky, Brendan D. Tracey, David H. Wolpert

Information bottleneck (IB) is a technique for extracting information in one random variable that is relevant for predicting another random variable . IB works by encoding $…

cs.SI2017

Modeling Social Organizations as Communication Networks

David Wolpert, Justin Grana, Brendan Tracey +2

We identify the "organization" of a human social group as the communication network(s) within that group. We then introduce three theoretical approaches to analyzing what determine…

stat.ML2016★ 8 cited

Reducing the error of Monte Carlo Algorithms by Learning Control Variates

Brendan D. Tracey, David H. Wolpert

Monte Carlo (MC) sampling algorithms are an extremely widely-used technique to estimate expectations of functions f(x), especially in high dimensions. Control variates are a very p…

physics.soc-ph2016

Dynamics of beneficial epidemics

Andrew Berdahl, Christa Brelsford, Caterina De Bacco +12

Pathogens can spread epidemically through populations. Beneficial contagions, such as viruses that enhance host survival or technological innovations that improve quality of life,…

cs.AI2014★ 1 cited

Predicting the behavior of interacting humans by fusing data from multiple sources

Erik J. Schlicht, Ritchie Lee, David H. Wolpert +2

Multi-fidelity methods combine inexpensive low-fidelity simulations with costly but highfidelity simulations to produce an accurate model of a system of interest at minimal cost. T…

cs.GT2013★ 66 cited

Cyber-Physical Security: A Game Theory Model of Humans Interacting over Control Systems

Scott Backhaus, Russell Bent, James Bono +5

Recent years have seen increased interest in the design and deployment of smart grid devices and control algorithms. Each of these smart communicating devices represents a potentia…

cs.MA2012★ 2 cited

Counter-Factual Reinforcement Learning: How to Model Decision-Makers That Anticipate The Future

Ritchie Lee, David H. Wolpert, James Bono +3

This paper introduces a novel framework for modeling interacting humans in a multi-stage game. This "iterated semi network-form game" framework has the following desirable characte…

cs.AI2012★ 2 cited

Predicting the behavior of interacting humans by fusing data from multiple sources

Erik J. Schlicht, Ritchie Lee, David H. Wolpert +2

Multi-fidelity methods combine inexpensive low-fidelity simulations with costly but high-fidelity simulations to produce an accurate model of a system of interest at minimal cost.…

stat.ML2011

Using Supervised Learning to Improve Monte Carlo Integral Estimation

Brendan Tracey, David Wolpert, Juan J. Alonso

Monte Carlo (MC) techniques are often used to estimate integrals of a multivariate function using randomly generated samples of the function. In light of the increasing interest in…