activity
19942023
most citedA Virtual Conversational Agent for Teens with Autism: Experimental Results and Design Lessons

93 citations · 107 across the 11 of their papers we have counts for

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Showing cs.AIShow all

5 papers · 1 filter

cs.AI2020★ 2 cited

History-Aware Question Answering in a Blocks World Dialogue System

Benjamin Kane, Georgiy Platonov, Lenhart K. Schubert

It is essential for dialogue-based spatial reasoning systems to maintain memory of historical states of the world. In addition to conveying that the dialogue agent is mentally pres…

cs.AI2019★ 1 cited

A Spoken Dialogue System for Spatial Question Answering in a Physical Blocks World

Georgiy Platonov, Benjamin Kane, Aaron Gindi +1

The blocks world is a classic toy domain that has long been used to build and test spatial reasoning systems. Despite its relative simplicity, tackling this domain in its full comp…

cs.AI2019★ 4 cited

Dialogue Design and Management for Multi-Session Casual Conversation with Older Adults

S. Zahra Razavi, Lenhart K. Schubert, Benjamin Kane +3

We address the problem of designing a conversational avatar capable of a sequence of casual conversations with older adults. Users at risk of loneliness, social anxiety or a sense…

cs.AI2012

A New Characterization of Probabilities in Bayesian Networks

Lenhart Schubert

We characterize probabilities in Bayesian networks in terms of algebraic expressions called quasi-probabilities. These are arrived at by casting Bayesian networks as noisy AND-OR-N…

cs.AI1996

Accelerating Partial-Order Planners: Some Techniques for Effective Search Control and Pruning

A. Gerevini, L. Schubert

We propose some domain-independent techniques for bringing well-founded partial-order planners closer to practicality. The first two techniques are aimed at improving search contro…