3 papers
cs.CV2026
MOGS: Monocular Object-guided Gaussian Splatting in Large Scenes
Shengkai Zhang, Yuhe Liu, Jianhua He +3
Recent advances in 3D Gaussian Splatting (3DGS) deliver striking photorealism, and extending it to large scenes opens new opportunities for semantic reasoning and prediction in app…
cs.CV2025
DetVPCC: RoI-based Point Cloud Sequence Compression for 3D Object Detection
Mingxuan Yan, Ruijie Zhang, Xuedou Xiao +1
While MPEG-standardized video-based point cloud compression (VPCC) achieves high compression efficiency for human perception, it struggles with a poor trade-off between bitrate sav…
cs.MM2025
PDStream: Slashing Long-Tail Delay in Interactive Video Streaming via Pseudo-Dual Streaming
Xuedou Xiao, Yingying Zuo, Mingxuan Yan +2
End-to-end (E2E) delay is critical for interactive video streaming (IVS) experiences, but remains unsatisfactory for its long-tail distribution caused by periodic large keyframes.…