collaborators

5 papers

cs.CV2026

RAP: Fast Feedforward Rendering-Free Attribute-Guided Primitive Importance Score Prediction for Efficient 3D Gaussian Splatting Processing

Kaifa Yang, Qi Yang, Yiling Xu +1

3D Gaussian Splatting (3DGS) has emerged as a leading technology for high-quality 3D scene reconstruction. However, the iterative refinement and densification process leads to the…

cs.CV2025

Standardizing Generative Face Video Compression using Supplemental Enhancement Information

Bolin Chen, Yan Ye, Jie Chen +12

This paper proposes a Generative Face Video Compression (GFVC) approach using Supplemental Enhancement Information (SEI), where a series of compact spatial and temporal representat…

eess.IV2025

3DGS-VBench: A Comprehensive Video Quality Evaluation Benchmark for 3DGS Compression

Yuke Xing, William Gordon, Qi Yang +3

3D Gaussian Splatting (3DGS) enables real-time novel view synthesis with high visual fidelity, but its substantial storage requirements hinder practical deployment, prompting state…

cs.CV2025

Point Cloud Compression and Objective Quality Assessment: A Survey

Yiling Xu, Yujie Zhang, Shuting Xia +6

The rapid growth of 3D point cloud data, driven by applications in autonomous driving, robotics, and immersive environments, has led to criticals demand for efficient compression a…

cs.GR2025

Textured mesh Quality Assessment using Geometry and Color Field Similarity

Kaifa Yang, Qi Yang, Zhu Li +1

Textured mesh quality assessment (TMQA) is critical for various 3D mesh applications. However, existing TMQA methods often struggle to provide accurate and robust evaluations. Moti…