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20122023
most citedVNect: Real-time 3D Human Pose Estimation with a Single RGB Camera

1.2k citations · 2.2k across the 48 of their papers we have counts for

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Showing 2016Show all

7 papers · 1 filter

cs.CV2016

EgoCap: Egocentric Marker-less Motion Capture with Two Fisheye Cameras (Extended Abstract)

Helge Rhodin, Christian Richardt, Dan Casas +5

Marker-based and marker-less optical skeletal motion-capture methods use an outside-in arrangement of cameras placed around a scene, with viewpoints converging on the center. They…

cs.CV2016★ 7 cited

Model-based Outdoor Performance Capture

Nadia Robertini, Dan Casas, Helge Rhodin +2

We propose a new model-based method to accurately reconstruct human performances captured outdoors in a multi-camera setup. Starting from a template of the actor model, we introduc…

cs.CV2016★ 7 cited

EgoCap: Egocentric Marker-less Motion Capture with Two Fisheye Cameras

Helge Rhodin, Christian Richardt, Dan Casas +5

Marker-based and marker-less optical skeletal motion-capture methods use an outside-in arrangement of cameras placed around a scene, with viewpoints converging on the center. They…

cs.CV2016★ 22 cited

General Automatic Human Shape and Motion Capture Using Volumetric Contour Cues

Helge Rhodin, Nadia Robertini, Dan Casas +3

Markerless motion capture algorithms require a 3D body with properly personalized skeleton dimension and/or body shape and appearance to successfully track a person. Unfortunately,…

cs.GR2016★ 138 cited

Deep Shading: Convolutional Neural Networks for Screen-Space Shading

Oliver Nalbach, Elena Arabadzhiyska, Dushyant Mehta +2

In computer vision, convolutional neural networks (CNNs) have recently achieved new levels of performance for several inverse problems where RGB pixel appearance is mapped to attri…

cs.CV2016★ 55 cited

Real-Time Hand Tracking Using a Sum of Anisotropic Gaussians Model

Srinath Sridhar, Helge Rhodin, Hans-Peter Seidel +2

Real-time marker-less hand tracking is of increasing importance in human-computer interaction. Robust and accurate tracking of arbitrary hand motion is a challenging problem due to…

cs.CV2016★ 1 cited

A Versatile Scene Model with Differentiable Visibility Applied to Generative Pose Estimation

Helge Rhodin, Nadia Robertini, Christian Richardt +2

Generative reconstruction methods compute the 3D configuration (such as pose and/or geometry) of a shape by optimizing the overlap of the projected 3D shape model with images. Prop…