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cs.CV2026

InteractGesture: Progressive Chunk Guidance for Continuous Streaming Co-Speech Gesture Control

Ekkasit Pinyoanuntapong, Ajinkya Deogade, Paul Streli +5

Co-speech gesture generation has made significant progress toward realistic full-body motion from speaker audio, yet existing models lack fine-grained spatial controllability of in…

cs.CV2026

egoEMOTION: Egocentric Vision and Physiological Signals for Emotion and Personality Recognition in Real-World Tasks

Matthias Jammot, Björn Braun, Paul Streli +2

Understanding affect is central to anticipating human behavior, yet current egocentric vision benchmarks largely ignore the person's emotional states that shape their decisions and…

cs.CV2025

EgoSim: An Egocentric Multi-view Simulator and Real Dataset for Body-worn Cameras during Motion and Activity

Dominik Hollidt, Paul Streli, Jiaxi Jiang +4

Research on egocentric tasks in computer vision has mostly focused on head-mounted cameras, such as fisheye cameras or embedded cameras inside immersive headsets. We argue that the…

cs.CV2024

EgoPressure: A Dataset for Hand Pressure and Pose Estimation in Egocentric Vision

Yiming Zhao, Taein Kwon, Paul Streli +2

Touch contact and pressure are essential for understanding how humans interact with and manipulate objects, insights which can significantly benefit applications in mixed reality a…

cs.CV2024

SympCam: Remote Optical Measurement of Sympathetic Arousal

Björn Braun, Daniel McDuff, Tadas Baltrusaitis +3

Recent work has shown that a person's sympathetic arousal can be estimated from facial videos alone using basic signal processing. This opens up new possibilities in the field of t…

cs.CV2024

TouchInsight: Uncertainty-aware Rapid Touch and Text Input for Mixed Reality from Egocentric Vision

Paul Streli, Mark Richardson, Fadi Botros +3

While passive surfaces offer numerous benefits for interaction in mixed reality, reliably detecting touch input solely from head-mounted cameras has been a long-standing challenge.…