activity
20102026
most citedGeneralized Risk-Aversion in Stochastic Multi-Armed Bandits

20 citations · 62 across the 23 of their papers we have counts for

collaborators

30 papers

cs.GT2026

The Complexity of Games with Randomised Control

Sarvin Bahmani, Rasmus Ibsen-Jensen, Soumyajit Paul +5

We study the complexity of solving two-player infinite duration games played on a fixed finite graph, where the control of a node is not predetermined but rather assigned randomly.…

cs.GT2025

Stochastic Games with Limited Public Memory

Kristoffer Arnsfelt Hansen, Rasmus Ibsen-Jensen, Abraham Neyman

We study the memory resources required for near-optimal play in two-player zero-sum stochastic games with the long-run average payoff. Although optimal strategies may not exist in…

cs.GT2024

The Power of Counting Steps in Quantitative Games

Sougata Bose, Rasmus Ibsen-Jensen, David Purser +2

We study deterministic games of infinite duration played on graphs and focus on the strategy complexity of quantitative objectives. Such games are known to admit optimal memoryless…

cs.GT2024

Bounded-Memory Strategies in Partial-Information Games

Sougata Bose, Rasmus Ibsen-Jensen, Patrick Totzke

We study the computational complexity of solving stochastic games with mean-payoff objectives. Instead of identifying special classes in which simple strategies are sufficient to p…

cs.GT2023★ 10 cited

Games on Graphs: From Logic and Automata to Algorithms

Nathanaël Fijalkow, C. Aiswarya, Guy Avni +22

The objective of this book is to give a comprehensive presentation of the research field concerned with infinite duration games on graphs. Historically, these game models appeared…

nlin.CG2020★ 2 cited

Simplified Game of Life: Algorithms and Complexity

Krishnendu Chatterjee, Rasmus Ibsen-Jensen, Ismaël Jecker +1

Game of Life is a simple and elegant model to study dynamical system over networks. The model consists of a graph where every vertex has one of two types, namely, dead or alive. A…

cs.DS2020★ 15 cited

Optimal and Perfectly Parallel Algorithms for On-demand Data-flow Analysis

Krishnendu Chatterjee, Amir Kafshdar Goharshady, Rasmus Ibsen-Jensen +1

Interprocedural data-flow analyses form an expressive and useful paradigm of numerous static analysis applications, such as live variables analysis, alias analysis and null pointer…

cs.GT2020

One-Clock Priced Timed Games are PSPACE-hard

John Fearnley, Rasmus Ibsen-Jensen, Rahul Savani

The main result of this paper is that computing the value of a one-clock priced timed game (OCPTG) is PSPACE-hard. Along the way, we provide a family of OCPTGs that have an exponen…

cs.GT2019

All-Pay Bidding Games on Graphs

Guy Avni, Rasmus Ibsen-Jensen, Josef Tkadlec

In this paper we introduce and study {\em all-pay bidding games}, a class of two player, zero-sum games on graphs. The game proceeds as follows. We place a token on some vertex in…

cs.CR2018

Ergodic Mean-Payoff Games for the Analysis of Attacks in Crypto-Currencies

Krishnendu Chatterjee, Amir Kafshdar Goharshady, Rasmus Ibsen-Jensen +1

Crypto-currencies are digital assets designed to work as a medium of exchange, e.g., Bitcoin, but they are susceptible to attacks (dishonest behavior of participants). A framework…

cs.GT2018

Infinite-Duration Poorman-Bidding Games

Guy Avni, Thomas A. Henzinger, Rasmus Ibsen-Jensen

In two-player games on graphs, the players move a token through a graph to produce an infinite path, which determines the winner or payoff of the game. Such games are central in fo…

cs.NE2017

Faster Monte-Carlo Algorithms for Fixation Probability of the Moran Process on Undirected Graphs

Krishnendu Chatterjee, Rasmus Ibsen-Jensen, Martin A. Nowak

Evolutionary graph theory studies the evolutionary dynamics in a population structure given as a connected graph. Each node of the graph represents an individual of the population,…

cs.FL2017

A short proof of correctness of the quasi-polynomial time algorithm for parity games

Hugo Gimbert, Rasmus Ibsen-Jensen

Recently Cristian S. Calude, Sanjay Jain, Bakhadyr Khoussainov, Wei Li and Frank Stephan proposed a quasi-polynomial time algorithm for parity games. This paper proposes a short pr…

cs.GT2016

The Big Match in Small Space

Kristoffer Arnsfelt Hansen, Rasmus Ibsen-Jensen, Michal Koucký

In this paper we study how to play (stochastic) games optimally using little space. We focus on repeated games with absorbing states, a type of two-player, zero-sum concurrent mean…

cs.GT2016★ 6 cited

Robust Draws in Balanced Knockout Tournaments

Krishnendu Chatterjee, Rasmus Ibsen-Jensen, Josef Tkadlec

Balanced knockout tournaments are ubiquitous in sports competitions and are also used in decision-making and elections. The traditional computational question, that asks to compute…

cs.PL2015

Algorithms for Algebraic Path Properties in Concurrent Systems of Constant Treewidth Components

Krishnendu Chatterjee, Amir Kafshdar Goharshady, Rasmus Ibsen-Jensen +1

We study algorithmic questions for concurrent systems where the transitions are labeled from a complete, closed semiring, and path properties are algebraic with semiring operations…

cs.GT2015

Strategy Complexity of Concurrent Stochastic Games with Safety and Reachability Objectives

Krishnendu Chatterjee, Kristoffer Arnsfelt Hansen, Rasmus Ibsen-Jensen

We consider finite-state concurrent stochastic games, played by k>=2 players for an infinite number of rounds, where in every round, each player simultaneously and independently of…

cs.DS2015

Faster Algorithms for Quantitative Verification in Constant Treewidth Graphs

Krishnendu Chatterjee, Rasmus Ibsen-Jensen, Andreas Pavlogiannis

We consider the core algorithmic problems related to verification of systems with respect to three classical quantitative properties, namely, the mean-payoff property, the ratio pr…

cs.FL2015★ 8 cited

Edit Distance for Pushdown Automata

Krishnendu Chatterjee, Thomas A. Henzinger, Rasmus Ibsen-Jensen +1

The edit distance between two words is the minimal number of word operations (letter insertions, deletions, and substitutions) necessary to transform to . The…

cs.PL2014

Faster Algorithms for Algebraic Path Properties in RSMs with Constant Treewidth

Krishnendu Chatterjee, Rasmus Ibsen-Jensen, Andreas Pavlogiannis +1

Interprocedural analysis is at the heart of numerous applications in programming languages, such as alias analysis, constant propagation, etc. Recursive state machines (RSMs) are s…

cs.GT2014

The Value 1 Problem Under Finite-memory Strategies for Concurrent Mean-payoff Games

Krishnendu Chatterjee, Rasmus Ibsen-Jensen

We consider concurrent mean-payoff games, a very well-studied class of two-player (player 1 vs player 2) zero-sum games on finite-state graphs where every transition is assigned a…

cs.GT2014

Qualitative Analysis of Concurrent Mean-payoff Games

Krishnendu Chatterjee, Rasmus Ibsen-Jensen

We consider concurrent games played by two-players on a finite-state graph, where in every round the players simultaneously choose a move, and the current state along with the join…

cs.LG2014★ 20 cited

Generalized Risk-Aversion in Stochastic Multi-Armed Bandits

Alexander Zimin, Rasmus Ibsen-Jensen, Krishnendu Chatterjee

We consider the problem of minimizing the regret in stochastic multi-armed bandit, when the measure of goodness of an arm is not the mean return, but some general function of the m…

cs.GT2014

The Complexity of Ergodic Mean-payoff Games

Krishnendu Chatterjee, Rasmus Ibsen-Jensen

We study two-player (zero-sum) concurrent mean-payoff games played on a finite-state graph. We focus on the important sub-class of ergodic games where all states are visited infini…