activity
20242026
collaborators

5 papers

cs.HC2026

Games That Teach, Chats That Convince: Comparing Interactive and Static Formats for Persuasive Learning

Seyed Hossein Alavi, Zining Wang, Shruthi Chockkalingam +2

Interactive systems such as chatbots and games are increasingly used to persuade and educate on sustainability-related topics, yet it remains unclear how different delivery formats…

cs.CV2025

SPIKE-RL: Video-LLMs meet Bayesian Surprise

Sahithya Ravi, Aditya Chinchure, Raymond T. Ng +2

Real-world videos often show routine activities punctuated by memorable, surprising events. However, most Video-LLMs process videos by sampling frames uniformly, likely missing cri…

cs.CV2025

Black Swan: Abductive and Defeasible Video Reasoning in Unpredictable Events

Aditya Chinchure, Sahithya Ravi, Raymond Ng +3

The commonsense reasoning capabilities of vision-language models (VLMs), especially in abductive reasoning and defeasible reasoning, remain poorly understood. Most benchmarks focus…

cs.CL2024

Game Plot Design with an LLM-powered Assistant: An Empirical Study with Game Designers

Seyed Hossein Alavi, Weijia Xu, Nebojsa Jojic +6

We introduce GamePlot, an LLM-powered assistant that supports game designers in crafting immersive narratives for turn-based games, and allows them to test these games through a co…

cs.CL2024

MCPDial: A Minecraft Persona-driven Dialogue Dataset

Seyed Hossein Alavi, Sudha Rao, Ashutosh Adhikari +7

We propose a novel approach that uses large language models (LLMs) to generate persona-driven conversations between Players and Non-Player Characters (NPC) in games. Showcasing the…