activity
20242026
collaborators

9 papers

cs.CV2026

World Simulation with Video Foundation Models for Physical AI

NVIDIA, :, Arslan Ali +87

We introduce [Cosmos-Predict2.5], the latest generation of the Cosmos World Foundation Models for Physical AI. Built on a flow-based architecture, [Cosmos-Predict2.5] unifies Text2…

cs.CV2026

SAGE: Scalable Agentic 3D Scene Generation for Embodied AI

Hongchi Xia, Xuan Li, Zhaoshuo Li +9

Real-world data collection for embodied agents remains costly and unsafe, calling for scalable, realistic, and simulator-ready 3D environments. However, existing scene-generation s…

cs.RO2026

Openpi Comet: Competition Solution For 2025 BEHAVIOR Challenge

Junjie Bai, Yu-Wei Chao, Qizhi Chen +13

The 2025 BEHAVIOR Challenge is designed to rigorously track progress toward solving long-horizon tasks by physical agents in simulated environments. BEHAVIOR-1K focuses on everyday…

cs.CV2025

Cosmos World Foundation Model Platform for Physical AI

NVIDIA, :, Niket Agarwal +76

Physical AI needs to be trained digitally first. It needs a digital twin of itself, the policy model, and a digital twin of the world, the world model. In this paper, we present th…

cs.CV2025

Efficient Part-level 3D Object Generation via Dual Volume Packing

Jiaxiang Tang, Ruijie Lu, Zhaoshuo Li +7

Recent progress in 3D object generation has greatly improved both the quality and efficiency. However, most existing methods generate a single mesh with all parts fused together, w…

cs.CV2025

ArtiScene: Language-Driven Artistic 3D Scene Generation Through Image Intermediary

Zeqi Gu, Yin Cui, Zhaoshuo Li +6

Designing 3D scenes is traditionally a challenging task that demands both artistic expertise and proficiency with complex software. Recent advances in text-to-3D generation have gr…