activity
20072023
most citedReal-Time Model-Checking: Parameters everywhere

32 citations · 172 across the 29 of their papers we have counts for

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20 papers · 1 filter

cs.GT2023★ 1 cited

Stackelberg-Pareto Synthesis with Quantitative Reachability Objectives

Thomas Brihaye, Véronique Bruyère, Gaspard Reghem

In this paper, we deepen the study of two-player Stackelberg games played on graphs in which Player announces a strategy and Player , having several objectives, responds rat…

cs.GT2022★ 1 cited

Stackelberg-Pareto Synthesis (Extended Version)

Véronique Bruyère, Baptiste Fievet, Jean-François Raskin +1

We study the framework of two-player Stackelberg games played on graphs in which Player 0 announces a strategy and Player 1 responds rationally with a strategy that is an optimal r…

cs.GT2022

Pareto-Rational Verification

Véronique Bruyère, Jean-François Raskin, Clément Tamines

We study the rational verification problem which consists in verifying the correctness of a system executing in an environment that is assumed to behave rationally. We consider the…

cs.GT2021

Stackelberg-Pareto Synthesis (Full Version)

Véronique Bruyère, Jean-François Raskin, Clément Tamines

In this paper, we study the framework of two-player Stackelberg games played on graphs in which Player 0 announces a strategy and Player 1 responds rationally with a strategy that…

cs.GT2019

Partial Solvers for Generalized Parity Games

Véronique Bruyère, Guillermo A. Pérez, Jean-François Raskin +1

Parity games have been broadly studied in recent years for their applications to controller synthesis and verification. In practice, partial solvers for parity games that execute i…

cs.GT2019

On Relevant Equilibria in Reachability Games

Thomas Brihaye, Véronique Bruyère, Aline Goeminne +1

We study multiplayer reachability games played on a finite directed graph equipped with target sets, one for each player. In those reachability games, it is known that there always…

cs.GT2019★ 1 cited

Energy mean-payoff games

Véronique Bruyère, Quentin Hautem, Mickael Randour +1

In this paper, we study one-player and two-player energy mean-payoff games. Energy mean-payoff games are games of infinite duration played on a finite graph with edges labeled by 2…

cs.GT2019★ 8 cited

The Complexity of Subgame Perfect Equilibria in Quantitative Reachability Games

Thomas Brihaye, Véronique Bruyère, Aline Goeminne +2

We study multiplayer quantitative reachability games played on a finite directed graph, where the objective of each player is to reach his target set of vertices as quickly as poss…

cs.GT2018★ 4 cited

Constrained Existence Problem for Weak Subgame Perfect Equilibria with -Regular Boolean Objectives

Thomas Brihaye, Véronique Bruyère, Aline Goeminne +1

We study multiplayer turn-based games played on a finite directed graph such that each player aims at satisfying an omega-regular Boolean objective. Instead of the well-known notio…

cs.GT2018

Constrained existence problem for weak subgame perfect equilibria with omega-regular Boolean objectives (full version)

Thomas Brihaye, Véronique Bruyère, Aline Goeminne +1

We study multiplayer turn-based games played on a finite directed graph such that each player aims at satisfying an omega-regular Boolean objective. Instead of the well-known notio…

cs.GT2017

Parameterized complexity of games with monotonically ordered ω-regular objectives

Véronique Bruyère, Quentin Hautem, Jean-François Raskin

In recent years, two-player zero-sum games with multiple objectives have received a lot of interest as a model for the synthesis of complex reactive systems. In this framework, Pla…

cs.GT2017

Computer aided synthesis: a game theoretic approach

Véronique Bruyère

In this invited contribution, we propose a comprehensive introduction to game theory applied in computer aided synthesis. In this context, we give some classical results on two-pla…

cs.GT2016

On the existence of weak subgame perfect equilibria

Véronique Bruyère, Stéphane Le Roux, Arno Pauly +1

We study multi-player turn-based games played on (potentially infinite) directed graphs. An outcome is assigned to every play of the game. Each player has a preference relation on…

cs.GT2015

On the complexity of heterogeneous multidimensional quantitative games

Véronique Bruyère, Quentin Hautem, Jean-François Raskin

In this paper, we study two-player zero-sum turn-based games played on a finite multidimensional weighted graph. In recent papers all dimensions use the same measure, whereas here…

cs.GT2015★ 13 cited

Weak Subgame Perfect Equilibria and their Application to Quantitative Reachability

Thomas Brihaye, Véronique Bruyère, Noémie Meunier +1

We study -player turn-based games played on a finite directed graph. For each play, the players have to pay a cost that they want to minimize. Instead of the well-known notion o…

cs.GT2014★ 5 cited

Expectations or Guarantees? I Want It All! A crossroad between games and MDPs

Véronique Bruyère, Emmanuel Filiot, Mickael Randour +1

When reasoning about the strategic capabilities of an agent, it is important to consider the nature of its adversaries. In the particular context of controller synthesis for quanti…

cs.GT2014★ 7 cited

Secure Equilibria in Weighted Games

Véronique Bruyère, Noémie Meunier, Jean-François Raskin

We consider two-player non zero-sum infinite duration games played on weighted graphs. We extend the notion of secure equilibrium introduced by Chatterjee et al., from the Boolean…

cs.GT2013

Meet Your Expectations With Guarantees: Beyond Worst-Case Synthesis in Quantitative Games

Véronique Bruyère, Emmanuel Filiot, Mickael Randour +1

We extend the quantitative synthesis framework by going beyond the worst-case. On the one hand, classical analysis of two-player games involves an adversary (modeling the environme…

cs.GT2012

On Equilibria in Quantitative Games with Reachability/Safety Objectives

Thomas Brihaye, Véronique Bruyère, Julie De Pril

In this paper, we study turn-based quantitative multiplayer non zero-sum games played on finite graphs with both reachability and safety objectives. In this framework a player with…

cs.GT2012★ 27 cited

On (Subgame Perfect) Secure Equilibrium in Quantitative Reachability Games

Thomas Brihaye, Véronique Bruyère, Julie De Pril +1

We study turn-based quantitative multiplayer non zero-sum games played on finite graphs with reachability objectives. In such games, each player aims at reaching his own goal set o…