collaborators

7 papers

cs.CV2026

HybridINR-PCGC: Hybrid Lossless Point Cloud Geometry Compression Bridging Pretrained Model and Implicit Neural Representation

Wenjie Huang, Qi Yang, Shuting Xia +3

Learning-based point cloud compression presents superior performance to handcrafted codecs. However, pretrained-based methods, which are based on end-to-end training and expected t…

cs.CV2026

Progressively Deformable 2D Gaussian Splatting for Video Representation at Arbitrary Resolutions

Mufan Liu, Qi Yang, Miaoran Zhao +4

Implicit neural representations (INRs) enable fast video compression and effective video processing, but a single model rarely offers scalable decoding across rates and resolutions…

eess.IV2026

TVMC: Time-Varying Mesh Compression via Multi-Stage Anchor Mesh Generation

He Huang, Qi Yang, Yiling Xu +2

Time-varying meshes, characterized by dynamic connectivity and varying vertex counts, hold significant promise for applications such as augmented reality. However, their practical…

cs.CV2026

Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Model

Mufan Liu, Qi Yang, He Huang +4

3D Gaussian Splatting (3DGS) has emerged as an efficient and high-fidelity paradigm for novel view synthesis. To adapt 3DGS for dynamic content, deformable 3DGS incorporates tempor…

cs.CV2025

Point Cloud Compression and Objective Quality Assessment: A Survey

Yiling Xu, Yujie Zhang, Shuting Xia +6

The rapid growth of 3D point cloud data, driven by applications in autonomous driving, robotics, and immersive environments, has led to criticals demand for efficient compression a…

cs.CV2025

ADC-GS: Anchor-Driven Deformable and Compressed Gaussian Splatting for Dynamic Scene Reconstruction

He Huang, Qi Yang, Mufan Liu +2

Existing 4D Gaussian Splatting methods rely on per-Gaussian deformation from a canonical space to target frames, which overlooks redundancy among adjacent Gaussian primitives and r…