5 papers
HybridINR-PCGC: Hybrid Lossless Point Cloud Geometry Compression Bridging Pretrained Model and Implicit Neural Representation
Wenjie Huang, Qi Yang, Shuting Xia +3
Learning-based point cloud compression presents superior performance to handcrafted codecs. However, pretrained-based methods, which are based on end-to-end training and expected t…
Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Model
Mufan Liu, Qi Yang, He Huang +4
3D Gaussian Splatting (3DGS) has emerged as an efficient and high-fidelity paradigm for novel view synthesis. To adapt 3DGS for dynamic content, deformable 3DGS incorporates tempor…
3DGS-IEval-15K: A Large-scale Image Quality Evaluation Database for 3D Gaussian-Splatting
Yuke Xing, Jiarui Wang, Peizhi Niu +3
3D Gaussian Splatting (3DGS) has emerged as a promising approach for novel view synthesis, offering real-time rendering with high visual fidelity. However, its substantial storage…
Point Cloud Compression and Objective Quality Assessment: A Survey
Yiling Xu, Yujie Zhang, Shuting Xia +6
The rapid growth of 3D point cloud data, driven by applications in autonomous driving, robotics, and immersive environments, has led to criticals demand for efficient compression a…
A Hierarchical Compression Technique for 3D Gaussian Splatting Compression
He Huang, Wenjie Huang, Qi Yang +2
3D Gaussian Splatting (GS) demonstrates excellent rendering quality and generation speed in novel view synthesis. However, substantial data size poses challenges for storage and tr…