collaborators

5 papers

cs.CV2026

HybridINR-PCGC: Hybrid Lossless Point Cloud Geometry Compression Bridging Pretrained Model and Implicit Neural Representation

Wenjie Huang, Qi Yang, Shuting Xia +3

Learning-based point cloud compression presents superior performance to handcrafted codecs. However, pretrained-based methods, which are based on end-to-end training and expected t…

cs.CV2026

Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Model

Mufan Liu, Qi Yang, He Huang +4

3D Gaussian Splatting (3DGS) has emerged as an efficient and high-fidelity paradigm for novel view synthesis. To adapt 3DGS for dynamic content, deformable 3DGS incorporates tempor…

cs.CV2025

3DGS-IEval-15K: A Large-scale Image Quality Evaluation Database for 3D Gaussian-Splatting

Yuke Xing, Jiarui Wang, Peizhi Niu +3

3D Gaussian Splatting (3DGS) has emerged as a promising approach for novel view synthesis, offering real-time rendering with high visual fidelity. However, its substantial storage…

cs.CV2025

Point Cloud Compression and Objective Quality Assessment: A Survey

Yiling Xu, Yujie Zhang, Shuting Xia +6

The rapid growth of 3D point cloud data, driven by applications in autonomous driving, robotics, and immersive environments, has led to criticals demand for efficient compression a…

cs.CV2025

A Hierarchical Compression Technique for 3D Gaussian Splatting Compression

He Huang, Wenjie Huang, Qi Yang +2

3D Gaussian Splatting (GS) demonstrates excellent rendering quality and generation speed in novel view synthesis. However, substantial data size poses challenges for storage and tr…