20 citations · 34 across the 14 of their papers we have counts for
15 papers
Can LLMs Replace Humans During Code Chunking?
Christopher Glasz, Emily Escamilla, Eric O. Scott +14
Large language models (LLMs) have become essential tools in computer science, especially for tasks involving code understanding and generation. However, existing work does not addr…
Impact of Comments on LLM Comprehension of Legacy Code
Rock Sabetto, Emily Escamilla, Devesh Agarwal +18
Large language models (LLMs) have been increasingly integrated into software engineering and maintenance tasks due to their high performance with software engineering tasks and rob…
Leveraging LLMs for Legacy Code Modernization: Challenges and Opportunities for LLM-Generated Documentation
Colin Diggs, Michael Doyle, Amit Madan +18
Legacy software systems, written in outdated languages like MUMPS and mainframe assembly, pose challenges in efficiency, maintenance, staffing, and security. While LLMs offer promi…
Automated Evaluation of Web Site Accessibility Using A Dynamic Accessibility Measurement Crawler
Trevor Bostic, Jeffrey Stanley, John Higgins +3
Achieving accessibility compliance is extremely important for many government agencies and businesses who wish to improve services for their consumers. With the growing reliance on…
Introducing A Dark Web Archival Framework
Justin F. Brunelle, Ryan Farley, Grant Atkins +3
We present a framework for web-scale archiving of the dark web. While commonly associated with illicit and illegal activity, the dark web provides a way to privately access web inf…
Exploring the Intersections of Web Science and Accessibility
Trevor Bostic, Jeff Stanley, John Higgins +3
The web is the prominent way information is exchanged in the 21st century. However, ensuring web-based information is accessible is complicated, particularly with web applications…
Adapting the Hypercube Model to Archive Deferred Representations and Their Descendants
Justin F. Brunelle, Michele C. Weigle, Michael L. Nelson
The web is today's primary publication medium, making web archiving an important activity for historical and analytical purposes. Web pages are increasingly interactive, resulting…
Archiving Deferred Representations Using a Two-Tiered Crawling Approach
Justin F. Brunelle, Michele C. Weigle, Michael L. Nelson
Web resources are increasingly interactive, resulting in resources that are increasingly difficult to archive. The archival difficulty is based on the use of client-side technologi…
On the Change in Archivability of Websites Over Time
Mat Kelly, Justin F. Brunelle, Michele C. Weigle +1
As web technologies evolve, web archivists work to keep up so that our digital history is preserved. Recent advances in web technologies have introduced client-side executed script…
An Evaluation of Caching Policies for Memento TimeMaps
Justin F. Brunelle, Michael L. Nelson
As defined by the Memento Framework, TimeMaps are ma-chine-readable lists of time-specific copies -- called "mementos" -- of an archived original resource. In theory, as an archive…
Evaluating the SiteStory Transactional Web Archive With the ApacheBench Tool
Justin F. Brunelle, Michael L. Nelson
Conventional Web archives are created by periodically crawling a web site and archiving the responses from the Web server. Although easy to implement and common deployed, this form…
Gamed-based iSTART Practice: From MiBoard to Self-Explanation Showdown
Justin F. Brunelle, G. Tanner Jackson, Kyle Dempsey +3
MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like inter…
MiBoard: A Digital Game from a Physical World
Kyle B Dempsey, G. Tanner Jackson, Justin F. Brunelle +2
Increasing user engagement is constant challenge for Intelligent Tutoring Systems researchers. A current trend in the ITS field is to increase engagement of proven learning systems…
MiBoard: Multiplayer Interactive Board Game
Kyle B. Dempsey, Justin F. Brunelle, G. Tanner Jackson +3
Serious games have recently emerged as an avenue for curriculum delivery. Serious games incorporate motivation and entertainment while providing pointed curriculum for the user. Th…
MiBoard: iSTART Metacognitive Training through Gaming
Justin F. Brunelle, Kyle B. Dempsey, G. Tanner Jackson +3
MiBoard (Multiplayer Interactive Board Game) is an online, turn-based board game, which is a supplement of the iSTART (Interactive Strategy Training for Active Reading and Thinking…