activity
20122026
most citedArtificial Intelligence for Social Good

68 citations · 107 across the 26 of their papers we have counts for

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Showing 2022Show all

8 papers · 1 filter

cs.GT2022

Regret Pruning for Learning Equilibria in Simulation-Based Games

Bhaskar Mishra, Cyrus Cousins, Amy Greenwald

In recent years, empirical game-theoretic analysis (EGTA) has emerged as a powerful tool for analyzing games in which an exact specification of the utilities is unavailable. Instea…

cs.GT2022★ 3 cited

Zero-Sum Stochastic Stackelberg Games

Denizalp Goktas, Jiayi Zhao, Amy Greenwald

Zero-sum stochastic games have found important applications in a variety of fields, from machine learning to economics. Work on this model has primarily focused on the computation…

cs.GT2022★ 3 cited

Exploitability Minimization in Games and Beyond

Denizalp Goktas, Amy Greenwald

Pseudo-games are a natural and well-known generalization of normal-form games, in which the actions taken by each player affect not only the other players' payoffs, as in games, bu…

cs.GT2022★ 2 cited

Gradient Descent Ascent in Min-Max Stackelberg Games

Denizalp Goktas, Amy Greenwald

Min-max optimization problems (i.e., min-max games) have attracted a great deal of attention recently as their applicability to a wide range of machine learning problems has become…

cs.GT2022

Computational and Data Requirements for Learning Generic Properties of Simulation-Based Games

Cyrus Cousins, Bhaskar Mishra, Enrique Areyan Viqueira +1

Empirical game-theoretic analysis (EGTA) is primarily focused on learning the equilibria of simulation-based games. Recent approaches have tackled this problem by learning a unifor…

cs.LG2022

Interpolating Between Softmax Policy Gradient and Neural Replicator Dynamics with Capped Implicit Exploration

Dustin Morrill, Esra'a Saleh, Michael Bowling +1

Neural replicator dynamics (NeuRD) is an alternative to the foundational softmax policy gradient (SPG) algorithm motivated by online learning and evolutionary game theory. The NeuR…