activity
20122022
most citedInferring Strategies from Limited Reconnaissance in Real-time Strategy Games

17 citations · 31 across the 7 of their papers we have counts for

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Showing cs.LGShow all

5 papers · 1 filter

cs.LG20222 cited

System Design for an Integrated Lifelong Reinforcement Learning Agent for Real-Time Strategy Games

Indranil Sur, Zachary Daniels, Abrar Rahman +16

As Artificial and Robotic Systems are increasingly deployed and relied upon for real-world applications, it is important that they exhibit the ability to continually learn and adap…

cs.LG20204 cited

Dynamically Throttleable Neural Networks (TNN)

Hengyue Liu, Samyak Parajuli, Jesse Hostetler +2

Conditional computation for Deep Neural Networks (DNNs) reduce overall computational load and improve model accuracy by running a subset of the network. In this work, we present a…

cs.LG20204 cited

Lifelong Learning using Eigentasks: Task Separation, Skill Acquisition, and Selective Transfer

Aswin Raghavan, Jesse Hostetler, Indranil Sur +2

We introduce the eigentask framework for lifelong learning. An eigentask is a pairing of a skill that solves a set of related tasks, paired with a generative model that can sample…

cs.LG20191 cited

Toward Runtime-Throttleable Neural Networks

Jesse Hostetler

As deep neural network (NN) methods have matured, there has been increasing interest in deploying NN solutions to "edge computing" platforms such as mobile phones or embedded contr…

cs.LG20193 cited

Generative Memory for Lifelong Reinforcement Learning

Aswin Raghavan, Jesse Hostetler, Sek Chai

Our research is focused on understanding and applying biological memory transfers to new AI systems that can fundamentally improve their performance, throughout their fielded lifet…