activity
20122023
most citedLearning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modeling

1.6k citations · 9.7k across the 222 of their papers we have counts for

collaborators
Showing 2018 · cs.AIShow all

10 papers · 2 filters

cs.AI2018★ 27 cited

At Human Speed: Deep Reinforcement Learning with Action Delay

Vlad Firoiu, Tina Ju, Josh Tenenbaum

There has been a recent explosion in the capabilities of game-playing artificial intelligence. Many classes of tasks, from video games to motor control to board games, are now solv…

cs.AI2018★ 349 cited

Neural-Symbolic VQA: Disentangling Reasoning from Vision and Language Understanding

Kexin Yi, Jiajun Wu, Chuang Gan +3

We marry two powerful ideas: deep representation learning for visual recognition and language understanding, and symbolic program execution for reasoning. Our neural-symbolic visua…

cs.AI2018★ 17 cited

Logical Rule Induction and Theory Learning Using Neural Theorem Proving

Andres Campero, Aldo Pareja, Tim Klinger +2

A hallmark of human cognition is the ability to continually acquire and distill observations of the world into meaningful, predictive theories. In this paper we present a new mecha…

cs.AI2018★ 57 cited

Modeling human intuitions about liquid flow with particle-based simulation

Christopher J. Bates, Ilker Yildirim, Joshua B. Tenenbaum +1

Humans can easily describe, imagine, and, crucially, predict a wide variety of behaviors of liquids--splashing, squirting, gushing, sloshing, soaking, dripping, draining, trickling…

cs.AI2018★ 11 cited

Propagation Networks for Model-Based Control Under Partial Observation

Yunzhu Li, Jiajun Wu, Jun-Yan Zhu +3

There has been an increasing interest in learning dynamics simulators for model-based control. Compared with off-the-shelf physics engines, a learnable simulator can quickly adapt…

cs.AI2018★ 28 cited

Learning to Share and Hide Intentions using Information Regularization

DJ Strouse, Max Kleiman-Weiner, Josh Tenenbaum +2

Learning to cooperate with friends and compete with foes is a key component of multi-agent reinforcement learning. Typically to do so, one requires access to either a model of or i…

cs.AI2018★ 160 cited

Flexible Neural Representation for Physics Prediction

Damian Mrowca, Chengxu Zhuang, Elias Wang +4

Humans have a remarkable capacity to understand the physical dynamics of objects in their environment, flexibly capturing complex structures and interactions at multiple levels of…

cs.AI2018★ 26 cited

Blaming humans in autonomous vehicle accidents: Shared responsibility across levels of automation

Edmond Awad, Sydney Levine, Max Kleiman-Weiner +5

When a semi-autonomous car crashes and harms someone, how are blame and causal responsibility distributed across the human and machine drivers? In this article, we consider cases i…

cs.AI2018★ 5 cited

The Three Pillars of Machine Programming

Justin Gottschlich, Armando Solar-Lezama, Nesime Tatbul +6

In this position paper, we describe our vision of the future of machine programming through a categorical examination of three pillars of research. Those pillars are: (i) intention…

cs.AI2018★ 8 cited

A Computational Model of Commonsense Moral Decision Making

Richard Kim, Max Kleiman-Weiner, Andres Abeliuk +4

We introduce a new computational model of moral decision making, drawing on a recent theory of commonsense moral learning via social dynamics. Our model describes moral dilemmas as…