activity
20112024
most citedA simpler O(m log n) algorithm for branching bisimilarity on labelled transition systems

23 citations · 54 across the 12 of their papers we have counts for

collaborators

13 papers

cs.LO2024

HaliVer: Deductive Verification and Scheduling Languages Join Forces

Lars B. van den Haak, Anton Wijs, Marieke Huisman +1

The HaliVer tool integrates deductive verification into the popular scheduling language Halide, used for image processing pipelines and array computations. HaliVer uses Vercors, a…

cs.DC2021★ 10 cited

A linear parallel algorithm to compute bisimulation and relational coarsest partitions

Jan Martens, Jan Friso Groote, Lars van den Haak +2

The most efficient way to calculate strong bisimilarity is by calculation the relational coarsest partition on a transition system. We provide the first linear time algorithm to ca…

cs.DC2020

Term Rewriting on GPUs

Johri van Eerd, Jan Friso Groote, Pieter Hijma +2

We present a way to implement term rewriting on a GPU. We do this by letting the GPU repeatedly perform a massively parallel evaluation of all subterms. We find that if the term re…

cs.LO2019★ 23 cited

A simpler O(m log n) algorithm for branching bisimilarity on labelled transition systems

David N. Jansen, Jan Friso Groote, Jeroen J. A. Keiren +1

Branching bisimilarity is a behavioural equivalence relation on labelled transition systems that takes internal actions into account. It has the traditional advantage that algorith…

cs.DC2017★ 8 cited

On the Scalability of the GPUexplore Explicit-State Model Checker

Nathan Cassee, Thomas Neele, Anton Wijs

The use of graphics processors (GPUs) is a promising approach to speed up model checking to such an extent that it becomes feasible to instantly verify software systems during deve…

cs.DC2017★ 7 cited

Analysing the Performance of GPU Hash Tables for State Space Exploration

Nathan Cassee, Anton Wijs

In the past few years, General Purpose Graphics Processors (GPUs) have been used to significantly speed up numerous applications. One of the areas in which GPUs have recently led t…

cs.DS2016

Proceedings Second Graphs as Models Workshop

Alexander Heußner, Aleks Kissinger, Anton Wijs

Graphs are used as models in all areas of computer science: examples are state space graphs, control flow graphs, syntax graphs, UML-type models of all kinds, network layouts, soci…

cs.LO2016

An O(m log n) Algorithm for Stuttering Equivalence and Branching Bisimulation

Jan Friso Groote, Anton Wijs

We provide a new algorithm to determine stuttering equivalence with time complexity , where is the number of states and is the number of transitions of a Kripk…

cs.LO2015★ 5 cited

Confluence Detection for Transformations of Labelled Transition Systems

Anton Wijs

The development of complex component software systems can be made more manageable by first creating an abstract model and then incrementally adding details. Model transformation is…

cs.LO2014

Proceedings 3rd Workshop on GRAPH Inspection and Traversal Engineering

Dragan Bošnački, Stefan Edelkamp, Alberto Lluch Lafuente +1

These are the proceedings of the Third Workshop on GRAPH Inspection and Traversal Engineering (GRAPHITE 2014), which took place on April 5, 2014 in Grenoble, France, as a satellite…

cs.DS2013

Proceedings 2nd Workshop on GRAPH Inspection and Traversal Engineering

Anton Wijs, Dragan Bošnački, Stefan Edelkamp

These are the proceedings of the Second Workshop on GRAPH Inspection and Traversal Engineering (GRAPHITE 2013), which took place on March 24, 2013 in Rome, Italy, as a satellite ev…

cs.DS2012

Proceedings First Workshop on GRAPH Inspection and Traversal Engineering

Anton Wijs, Dragan Bošnački, Stefan Edelkamp

These are the proceedings of the First Workshop on GRAPH Inspection and Traversal Engineering (GRAPHITE 2012), which took place on April 1, 2012 in Tallinn, Estonia, as a satellite…

cs.SE2011★ 1 cited

The HIVE Tool for Informed Swarm State Space Exploration

Anton Wijs

Swarm verification and parallel randomised depth-first search are very effective parallel techniques to hunt bugs in large state spaces. In case bugs are absent, however, scalabili…