47 citations · 108 across the 11 of their papers we have counts for
9 papers · 1 filter
Axolotl3D: a Unified Framework for Faithful 3D Shape Completion
Anita Hu, Maria Shugrina
Recent 3D generative models produce high-quality geometry from a single image using large-scale priors and diffusion architectures. However, they assume complete visibility and sin…
Adaptive Volumetric Mechanical Property Fields Invariant to Resolution
Rishit Dagli, Donglai Xiang, Vismay Modi +4
Accurate mechanical properties (or materials) Young's modulus (), Poisson's ratio () and density () are essential for reliable physics simulation of digital worlds, but mo…
ArtisanGS: Interactive Tools for Gaussian Splat Selection with AI and Human in the Loop
Clement Fuji Tsang, Anita Hu, Or Perel +2
Representation in the family of 3D Gaussian Splats (3DGS) are growing into a viable alternative to traditional graphics for an expanding number of application, including recent tec…
VoMP: Predicting Volumetric Mechanical Property Fields
Rishit Dagli, Donglai Xiang, Vismay Modi +7
Physical simulation relies on spatially-varying mechanical properties, often laboriously hand-crafted. VoMP is a feed-forward method trained to predict Young's modulus (), Poiss…
XDGAN: Multi-Modal 3D Shape Generation in 2D Space
Hassan Abu Alhaija, Alara Dirik, André Knörig +2
Generative models for 2D images has recently seen tremendous progress in quality, resolution and speed as a result of the efficiency of 2D convolutional architectures. However it i…
Hierarchical Neural Implicit Pose Network for Animation and Motion Retargeting
Sourav Biswas, Kangxue Yin, Maria Shugrina +2
We present HIPNet, a neural implicit pose network trained on multiple subjects across many poses. HIPNet can disentangle subject-specific details from pose-specific details, effect…
ATISS: Autoregressive Transformers for Indoor Scene Synthesis
Despoina Paschalidou, Amlan Kar, Maria Shugrina +3
The ability to synthesize realistic and diverse indoor furniture layouts automatically or based on partial input, unlocks many applications, from better interactive 3D tools to dat…
3DStyleNet: Creating 3D Shapes with Geometric and Texture Style Variations
Kangxue Yin, Jun Gao, Maria Shugrina +2
We propose a method to create plausible geometric and texture style variations of 3D objects in the quest to democratize 3D content creation. Given a pair of textured source and ta…
Neural Turtle Graphics for Modeling City Road Layouts
Hang Chu, Daiqing Li, David Acuna +6
We propose Neural Turtle Graphics (NTG), a novel generative model for spatial graphs, and demonstrate its applications in modeling city road layouts. Specifically, we represent the…