2 papers
cs.CV2026
AnimateScene: Camera-controllable Animation in Any Scene
Qingyang Liu, Bingjie Gao, Weiheng Huang +10
Recent advances in 3D scene reconstruction and 4D human animation have broadened adoption, but integrating the two remains difficult. Key challenges include placing humans at plaus…
cs.GR2024
ProGDF: Progressive Gaussian Differential Field for Controllable and Flexible 3D Editing
Yian Zhao, Wanshi Xu, Yang Wu +3
3D editing plays a crucial role in editing and reusing existing 3D assets, thereby enhancing productivity. Recently, 3DGS-based methods have gained increasing attention due to thei…