4 papers
RADmesh: Remesh-Aware Mesh Deformation
Nam Anh Dinh, Itai Lang, Oded Stein +1
We propose a remeshing-enhanced method for generatively deforming shapes with visual losses. It is intuitive that sufficiently drastic deformations of a mesh without changing its t…
LL3M: Large Language 3D Modelers
Sining Lu, Guan Chen, Nam Anh Dinh +3
We present LL3M, a multi-agent system that leverages pretrained large language models (LLMs) to generate 3D assets by writing interpretable Python code in Blender. We break away fr…
Geometry in Style: 3D Stylization via Surface Normal Deformation
Nam Anh Dinh, Itai Lang, Hyunwoo Kim +2
We present Geometry in Style, a new method for identity-preserving mesh stylization. Existing techniques either adhere to the original shape through overly restrictive deformations…
LoopDraw: a Loop-Based Autoregressive Model for Shape Synthesis and Editing
Nam Anh Dinh, Haochen Wang, Greg Shakhnarovich +1
There is no settled universal 3D representation for geometry with many alternatives such as point clouds, meshes, implicit functions, and voxels to name a few. In this work, we pre…