1.1k citations · 4.4k across the 113 of their papers we have counts for
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TorchCraft: a Library for Machine Learning Research on Real-Time Strategy Games
Gabriel Synnaeve, Nantas Nardelli, Alex Auvolat +5
We present TorchCraft, a library that enables deep learning research on Real-Time Strategy (RTS) games such as StarCraft: Brood War, by making it easier to control these games from…
Wav2Letter: an End-to-End ConvNet-based Speech Recognition System
Ronan Collobert, Christian Puhrsch, Gabriel Synnaeve
This paper presents a simple end-to-end model for speech recognition, combining a convolutional network based acoustic model and a graph decoding. It is trained to output letters,…
Episodic Exploration for Deep Deterministic Policies: An Application to StarCraft Micromanagement Tasks
Nicolas Usunier, Gabriel Synnaeve, Zeming Lin +1
We consider scenarios from the real-time strategy game StarCraft as new benchmarks for reinforcement learning algorithms. We propose micromanagement tasks, which present the proble…