activity
20122025
most citedOn-line Policy Improvement using Monte-Carlo Search

213 citations · 954 across the 24 of their papers we have counts for

collaborators

28 papers

cs.LG2025★ 213 cited

On-line Policy Improvement using Monte-Carlo Search

Gerald Tesauro, Gregory R. Galperin

We present a Monte-Carlo simulation algorithm for real-time policy improvement of an adaptive controller. In the Monte-Carlo simulation, the long-term expected reward of each possi…

cs.AI2023★ 3 cited

Learning in Factored Domains with Information-Constrained Visual Representations

Tailia Malloy, Miao Liu, Matthew D. Riemer +3

Humans learn quickly even in tasks that contain complex visual information. This is due in part to the efficient formation of compressed representations of visual information, allo…

cs.GT2022

Game-Theoretical Perspectives on Active Equilibria: A Preferred Solution Concept over Nash Equilibria

Dong-Ki Kim, Matthew Riemer, Miao Liu +3

Multiagent learning settings are inherently more difficult than single-agent learning because each agent interacts with other simultaneously learning agents in a shared environment…

cs.LG2022★ 5 cited

Influencing Long-Term Behavior in Multiagent Reinforcement Learning

Dong-Ki Kim, Matthew Riemer, Miao Liu +5

The main challenge of multiagent reinforcement learning is the difficulty of learning useful policies in the presence of other simultaneously learning agents whose changing behavio…

cs.LG2021

Context-Specific Representation Abstraction for Deep Option Learning

Marwa Abdulhai, Dong-Ki Kim, Matthew Riemer +3

Hierarchical reinforcement learning has focused on discovering temporally extended actions, such as options, that can provide benefits in problems requiring extensive exploration.…

cs.AI2020

Consolidation via Policy Information Regularization in Deep RL for Multi-Agent Games

Tailia Malloy, Tim Klinger, Miao Liu +3

This paper introduces an information-theoretic constraint on learned policy complexity in the Multi-Agent Deep Deterministic Policy Gradient (MADDPG) reinforcement learning algorit…