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20122026
most citedStreamability of nested word transductions

13 citations · 38 across the 20 of their papers we have counts for

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6 papers · 1 filter

cs.GT2024

Synthesis of Robust Optimal Strategies in Weighted Timed Games

Benjamin Monmege, Julie Parreaux, Pierre-Alain Reynier

Weighted Timed Games (WTG for short) are the most widely used model to describe controller synthesis problems involving real-time issues. The synthesized strategies rely on a perfe…

cs.GT2022

Decidability of One-Clock Weighted Timed Games with Arbitrary Weights

Benjamin Monmege, Julie Parreaux, Pierre-Alain Reynier

Weighted Timed Games (WTG for short) are the most widely used model to describe controller synthesis problems involving real-time issues. Unfortunately, they are notoriously diffic…

cs.GT2021★ 1 cited

Playing Stochastically in Weighted Timed Games to Emulate Memory

Benjamin Monmege, Julie Parreaux, Pierre-Alain Reynier

Weighted timed games are two-player zero-sum games played in a timed automaton equipped with integer weights. We consider optimal reachability objectives, in which one of the playe…

cs.GT2020

Reaching Your Goal Optimally by Playing at Random

Benjamin Monmege, Julie Parreaux, Pierre-Alain Reynier

Shortest-path games are two-player zero-sum games played on a graph equipped with integer weights. One player, that we call Min, wants to reach a target set of states while minimis…

cs.GT2018

Symbolic Approximation of Weighted Timed Games

Damien Busatto-Gaston, Benjamin Monmege, Pierre-Alain Reynier

Weighted timed games are zero-sum games played by two players on a timed automaton equipped with weights, where one player wants to minimise the accumulated weight while reaching a…

cs.GT2017

Optimal Reachability in Divergent Weighted Timed Games

Damien Busatto-Gaston, Benjamin Monmege, Pierre-Alain Reynier

Weighted timed games are played by two players on a timed automaton equipped with weights: one player wants to minimise the accumulated weight while reaching a target, while the ot…