collaborators

6 papers

cs.GR2026

Improved 3D Scene Stylization via Text-Guided Generative Image Editing with Region-Based Control

Haruo Fujiwara, Yusuke Mukuta, Tatsuya Harada

Recent advances in text-driven 3D scene editing and stylization, which leverage the powerful capabilities of 2D generative models, have demonstrated promising outcomes. However, ch…

cs.AI2026

Cross-Embodiment Offline Reinforcement Learning for Heterogeneous Robot Datasets

Haruki Abe, Takayuki Osa, Yusuke Mukuta +1

Scalable robot policy pre-training has been hindered by the high cost of collecting high-quality demonstrations for each platform. In this study, we address this issue by uniting o…

cs.CV2025

DEJIMA: A Novel Large-scale Japanese Dataset for Image Captioning and Visual Question Answering

Toshiki Katsube, Taiga Fukuhara, Kenichiro Ando +3

This work addresses the scarcity of high-quality, large-scale resources for Japanese Vision-and-Language (V&L) modeling. We present a scalable and reproducible pipeline that integr…

cs.LG2025

Gradual Transition from Bellman Optimality Operator to Bellman Operator in Online Reinforcement Learning

Motoki Omura, Kazuki Ota, Takayuki Osa +2

For continuous action spaces, actor-critic methods are widely used in online reinforcement learning (RL). However, unlike RL algorithms for discrete actions, which generally model…

cs.LG2025

Offline Reinforcement Learning with Wasserstein Regularization via Optimal Transport Maps

Motoki Omura, Yusuke Mukuta, Kazuki Ota +2

Offline reinforcement learning (RL) aims to learn an optimal policy from a static dataset, making it particularly valuable in scenarios where data collection is costly, such as rob…

eess.IV2025

HyperVQ: MLR-based Vector Quantization in Hyperbolic Space

Nabarun Goswami, Yusuke Mukuta, Tatsuya Harada

The success of models operating on tokenized data has heightened the need for effective tokenization methods, particularly in vision and auditory tasks where inputs are naturally c…