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20132023
most citedSwin Transformer: Hierarchical Vision Transformer using Shifted Windows

412 citations · 1k across the 31 of their papers we have counts for

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Showing 2022Show all

9 papers · 1 filter

cs.CV2022★ 6 cited

Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusion

Tengfei Wang, Bo Zhang, Ting Zhang +8

This paper presents a 3D generative model that uses diffusion models to automatically generate 3D digital avatars represented as neural radiance fields. A significant challenge in…

cs.CV2022★ 12 cited

MM-Diffusion: Learning Multi-Modal Diffusion Models for Joint Audio and Video Generation

Ludan Ruan, Yiyang Ma, Huan Yang +6

We propose the first joint audio-video generation framework that brings engaging watching and listening experiences simultaneously, towards high-quality realistic videos. To genera…

cs.CV2022★ 2 cited

Fine-Grained Image Style Transfer with Visual Transformers

Jianbo Wang, Huan Yang, Jianlong Fu +2

With the development of the convolutional neural network, image style transfer has drawn increasing attention. However, most existing approaches adopt a global feature transformati…

cs.GR2022★ 13 cited

Implicit Conversion of Manifold B-Rep Solids by Neural Halfspace Representation

Hao-Xiang Guo, Yang Liu, Hao Pan +1

We present a novel implicit representation -- neural halfspace representation (NH-Rep), to convert manifold B-Rep solids to implicit representations. NH-Rep is a Boolean tree built…

cs.CV2022★ 1 cited

Language-Guided Face Animation by Recurrent StyleGAN-based Generator

Tiankai Hang, Huan Yang, Bei Liu +3

Recent works on language-guided image manipulation have shown great power of language in providing rich semantics, especially for face images. However, the other natural informatio…

cs.CV2022★ 7 cited

ComplexGen: CAD Reconstruction by B-Rep Chain Complex Generation

Haoxiang Guo, Shilin Liu, Hao Pan +3

We view the reconstruction of CAD models in the boundary representation (B-Rep) as the detection of geometric primitives of different orders, i.e. vertices, edges and surface patch…