1 citations · 1 across the 2 of their papers we have counts for
6 papers
Evolving Evaluation Functions for Collectible Card Game AI
Radosław Miernik, Jakub Kowalski
In this work, we presented a study regarding two important aspects of evolving feature-based game evaluation functions: the choice of genome representation and the choice of oppone…
Efficient Reasoning in Regular Boardgames
Jakub Kowalski, Radosław Miernik, Maksymilian Mika +4
We present the technical side of reasoning in Regular Boardgames (RBG) language -- a universal General Game Playing (GGP) formalism for the class of finite deterministic games with…
Experimental Studies in General Game Playing: An Experience Report
Jakub Kowalski, Marek Szykuła
We describe nearly fifteen years of General Game Playing experimental research history in the context of reproducibility and fairness of comparisons between various GGP agents and…
Evolutionary Approach to Collectible Card Game Arena Deckbuilding using Active Genes
Jakub Kowalski, Radosław Miernik
In this paper, we evolve a card-choice strategy for the arena mode of Legends of Code and Magic, a programming game inspired by popular collectible card games like Hearthstone or T…
A note on the empirical comparison of RBG and Ludii
Jakub Kowalski, Maksymilian Mika, Jakub Sutowicz +1
We present an experimental comparison of the efficiency of three General Game Playing systems in their current versions: Regular Boardgames (RBG 1.0), Ludii~0.3.0, and a Game Descr…
The Černý conjecture for small automata: experimental report
Jakub Kowalski, Marek Szykuła
We present a report from a series of experiments involving computation of the shortest reset words for automata with small number of states. We confirm that the Černý conjecture is…