117 citations · 374 across the 15 of their papers we have counts for
15 papers
Object-Oriented Sokoban Solver: A Serious Game Project for OOAD and AI Education
Zheng Li, Liam O'Brien, Shayne Flint +1
Serious games are beneficial for education in various computer science areas. Numerous works have reported the experiences of using games (not only playing but also development) in…
DoKnowMe: Towards a Domain Knowledge-driven Methodology for Performance Evaluation
Zheng Li, Liam O'Brien, Maria Kihl
Software engineering considers performance evaluation to be one of the key portions of software quality assurance. Unfortunately, there seems to be a lack of standard methodologies…
Boosting Metrics for Cloud Services Evaluation -- The Last Mile of Using Benchmark Suites
Zheng Li, Liam O'Brien, Rainbow Cai +1
Benchmark suites are significant for evaluating various aspects of Cloud services from a holistic view. However, there is still a gap between using benchmark suites and achieving h…
On Evaluating Commercial Cloud Services: A Systematic Review
Zheng Li, He Zhang, Liam O'Brien +2
Background: Cloud Computing is increasingly booming in industry with many competing providers and services. Accordingly, evaluation of commercial Cloud services is necessary. Howev…
Spot Pricing in the Cloud Ecosystem: A Comparative Investigation
Zheng Li, He Zhang, Liam O'Brien +4
Background: Spot pricing is considered as a significant supplement for building a full-fledged market economy for the Cloud ecosystem. However, it seems that both providers and con…
The more Product Complexity, the more Actual Effort? An Empirical Investigation into Software Developments
Zheng Li, Liam O'Brien, Ye Yang
[Background:] Software effort prediction methods and models typically assume positive correlation between software product complexity and development effort. However, conflicting o…