2 papers
cs.AI2026
Valet: A Standardized Testbed of Traditional Imperfect-Information Card Games
Mark Goadrich, Achille Morenville, Ãric Piette
AI algorithms for imperfect-information games are typically compared using performance metrics on individual games, making it difficult to assess robustness across game choices. Ca…
cs.AI2025
Modeling Uncertainty: Constraint-Based Belief States in Imperfect-Information Games
Achille Morenville, Ãric Piette
In imperfect-information games, agents must make decisions based on partial knowledge of the game state. The Belief Stochastic Game model addresses this challenge by delegating sta…