activity
20132025
most citedStarCraft II: A New Challenge for Reinforcement Learning

682 citations · 1.3k across the 12 of their papers we have counts for

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6 papers · 1 filter

cs.AI2021

Pick Your Battles: Interaction Graphs as Population-Level Objectives for Strategic Diversity

Marta Garnelo, Wojciech Marian Czarnecki, Siqi Liu +5

Strategic diversity is often essential in games: in multi-player games, for example, evaluating a player against a diverse set of strategies will yield a more accurate estimate of…

cs.AI2019

What Can Learned Intrinsic Rewards Capture?

Zeyu Zheng, Junhyuk Oh, Matteo Hessel +5

The objective of a reinforcement learning agent is to behave so as to maximise the sum of a suitable scalar function of state: the reward. These rewards are typically given and imm…

cs.AI2019

Discovery of Useful Questions as Auxiliary Tasks

Vivek Veeriah, Matteo Hessel, Zhongwen Xu +6

Arguably, intelligent agents ought to be able to discover their own questions so that in learning answers for them they learn unanticipated useful knowledge and skills; this depart…

cs.AI2018

Deep Reinforcement Learning and the Deadly Triad

Hado van Hasselt, Yotam Doron, Florian Strub +3

We know from reinforcement learning theory that temporal difference learning can fail in certain cases. Sutton and Barto (2018) identify a deadly triad of function approximation, b…

cs.AI2018

The Barbados 2018 List of Open Issues in Continual Learning

Tom Schaul, Hado van Hasselt, Joseph Modayil +7

We want to make progress toward artificial general intelligence, namely general-purpose agents that autonomously learn how to competently act in complex environments. The purpose o…

cs.AI2017424 cited

Rainbow: Combining Improvements in Deep Reinforcement Learning

Matteo Hessel, Joseph Modayil, Hado van Hasselt +7

The deep reinforcement learning community has made several independent improvements to the DQN algorithm. However, it is unclear which of these extensions are complementary and can…