9 citations · 31 across the 14 of their papers we have counts for
18 papers
StyleTRF: Stylizing Tensorial Radiance Fields
Rahul Goel, Sirikonda Dhawal, Saurabh Saini +1
Stylized view generation of scenes captured casually using a camera has received much attention recently. The geometry and appearance of the scene are typically captured as neural…
Real-Time Rendering of Arbitrary Surface Geometries using Learnt Transfer
Sirikonda Dhawal, Aakash KT, P. J. Narayanan
Precomputed Radiance Transfer (PRT) is widely used for real-time photorealistic effects. PRT disentangles the rendering equation into transfer and lighting, enabling their precompu…
Casual Indoor HDR Radiance Capture from Omnidirectional Images
Pulkit Gera, Mohammad Reza Karimi Dastjerdi, Charles Renaud +2
We present PanoHDR-NeRF, a neural representation of the full HDR radiance field of an indoor scene, and a pipeline to capture it casually, without elaborate setups or complex captu…
SHARP: Shape-Aware Reconstruction of People in Loose Clothing
Sai Sagar Jinka, Astitva Srivastava, Chandradeep Pokhariya +2
Recent advancements in deep learning have enabled 3D human body reconstruction from a monocular image, which has broad applications in multiple domains. In this paper, we propose S…
Bringing Linearly Transformed Cosines to Anisotropic GGX
Aakash KT, Eric Heitz, Jonathan Dupuy +1
Linearly Transformed Cosines (LTCs) are a family of distributions that are used for real-time area-light shading thanks to their analytic integration properties. Modern game engine…
PRTT: Precomputed Radiance Transfer Textures
Sirikonda Dhawal, Aakash KT, P. J. Narayanan
Precomputed Radiance Transfer (PRT) can achieve high quality renders of glossy materials at real-time framerates. PRT involves precomputing a k-dimensional transfer vector of Spher…