42 citations · 82 across the 8 of their papers we have counts for
11 papers · 1 filter
Personality Traits in Game Development
Miriam Sturdee, Matthew Ivory, David Ellis +2
Existing work on personality traits in software development excludes game developers as a discrete group. Whilst games are software, game development has unique considerations, so…
Practices to Improve Teamwork in Software Development During the COVID-19 Pandemic: An Ethnographic Study
Ronnie E. de Souza Santos, Paul Ralph
Context. Due to the COVID-19 pandemic, software professionals had to abruptly shift to ostensibly temporary home offices, which affected teamwork in several ways. Goal. This study…
A Grounded Theory of Coordination in Remote-First and Hybrid Software Teams
Ronnie E. de Souza Santos, Paul Ralph
While the long-term effects of the COVID-19 pandemic on software professionals and organizations are difficult to predict, it seems likely that working from home, remote-first team…
Social Science Theories in Software Engineering Research
Tobias Lorey, Paul Ralph, Michael Felderer
As software engineering research becomes more concerned with the psychological, sociological and managerial aspects of software development, relevant theories from reference discip…
What Makes Effective Leadership in Agile Software Development Teams?
Lucas Gren, Paul Ralph
Effective leadership is one of the key drivers of business and project success, and one of the most active areas of management research. But how does leadership work in agile softw…
Empirical Standards for Software Engineering Research
Paul Ralph, Nauman bin Ali, Sebastian Baltes +39
Empirical Standards are natural-language models of a scientific community's expectations for a specific kind of study (e.g. a questionnaire survey). The ACM SIGSOFT Paper and Peer…