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cs.GR2026
TIDI-GS: Floater Suppression in 3D Gaussian Splatting for Enhanced Indoor Scene Fidelity
Sooyeun Yang, Cheyul Im, Jee Won Lee +1
3D Gaussian Splatting (3DGS) is a technique to create high-quality, real-time 3D scenes from images. This method often produces visual artifacts known as floaters--nearly transpare…
cs.GR2025
Micro-splatting: Multistage Isotropy-informed Covariance Regularization Optimization for High-Fidelity 3D Gaussian Splatting
Jee Won Lee, Hansol Lim, Sooyeun Yang +1
High-fidelity 3D Gaussian Splatting methods excel at capturing fine textures but often overlook model compactness, resulting in massive splat counts, bloated memory, long training,…
cs.GR2025
MATT-GS: Masked Attention-based 3DGS for Robot Perception and Object Detection
Jee Won Lee, Hansol Lim, SooYeun Yang +1
This paper presents a novel masked attention-based 3D Gaussian Splatting (3DGS) approach to enhance robotic perception and object detection in industrial and smart factory environm…