activity
20122026
most citedHuman Activity Recognition using Recurrent Neural Networks

188 citations · 880 across the 70 of their papers we have counts for

collaborators
Showing 2022 · cs.LGShow all

5 papers · 2 filters

cs.LG2022

KL-Entropy-Regularized RL with a Generative Model is Minimax Optimal

Tadashi Kozuno, Wenhao Yang, Nino Vieillard +10

In this work, we consider and analyze the sample complexity of model-free reinforcement learning with a generative model. Particularly, we analyze mirror descent value iteration (M…

cs.LG2022★ 13 cited

Learning in Mean Field Games: A Survey

Mathieu Laurière, Sarah Perrin, Julien Pérolat +5

Non-cooperative and cooperative games with a very large number of players have many applications but remain generally intractable when the number of players increases. Introduced b…

cs.LG2022

Learning Energy Networks with Generalized Fenchel-Young Losses

Mathieu Blondel, Felipe Llinares-López, Robert Dadashi +2

Energy-based models, a.k.a. energy networks, perform inference by optimizing an energy function, typically parametrized by a neural network. This allows one to capture potentially…

cs.LG2022★ 4 cited

Lazy-MDPs: Towards Interpretable Reinforcement Learning by Learning When to Act

Alexis Jacq, Johan Ferret, Olivier Pietquin +1

Traditionally, Reinforcement Learning (RL) aims at deciding how to act optimally for an artificial agent. We argue that deciding when to act is equally important. As humans, we dri…

cs.LG2022★ 13 cited

Scalable Deep Reinforcement Learning Algorithms for Mean Field Games

Mathieu Laurière, Sarah Perrin, Sertan Girgin +8

Mean Field Games (MFGs) have been introduced to efficiently approximate games with very large populations of strategic agents. Recently, the question of learning equilibria in MFGs…