5 papers
ActivePose: Active 6D Object Pose Estimation and Tracking for Robotic Manipulation
Sheng Liu, Zhe Li, Weiheng Wang +6
Accurate 6-DoF object pose estimation and tracking are critical for reliable robotic manipulation. However, zero-shot methods often fail under viewpoint-induced ambiguities and fix…
MOSAIC: Bridging the Sim-to-Real Gap in Generalist Humanoid Motion Tracking and Teleoperation with Rapid Residual Adaptation
Zhenguo Sun, Bo-Sheng Huang, Yibo Peng +9
Generalist humanoid motion trackers have recently achieved strong simulation metrics by scaling data and training, yet often remain brittle on hardware during sustained teleoperati…
DeX-Portrait: Disentangled and Expressive Portrait Animation via Explicit and Latent Motion Representations
Yuxiang Shi, Zhe Li, Yanwen Wang +3
Portrait animation from a single source image and a driving video is a long-standing problem. Recent approaches tend to adopt diffusion-based image/video generation models for real…
DanceEditor: Towards Iterative Editable Music-driven Dance Generation with Open-Vocabulary Descriptions
Hengyuan Zhang, Zhe Li, Xingqun Qi +4
Generating coherent and diverse human dances from music signals has gained tremendous progress in animating virtual avatars. While existing methods support direct dance synthesis,…
HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformers
Zhiyuan Yu, Zhe Li, Hujun Bao +2
3D human reconstruction and animation are long-standing topics in computer graphics and vision. However, existing methods typically rely on sophisticated dense-view capture and/or…