3 papers
cs.CV2026
LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understanding
Hao Li, Minghan Qin, Zhengyu Zou +6
Applying Gaussian Splatting to perception tasks for 3D scene understanding is becoming increasingly popular. Most existing works primarily focus on rendering 2D feature maps from n…
cs.CV2025
CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstruction
Yuanyuan Gao, Hao Li, Jiaqi Chen +5
Despite its significant achievements in large-scale scene reconstruction, 3D Gaussian Splatting still faces substantial challenges, including slow processing, high computational co…
cs.CV2024
CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction
Yuanyuan Gao, Yalun Dai, Hao Li +7
3D Gaussian Splatting (3DGS) has demonstrated impressive performance in scene reconstruction. However, most existing GS-based surface reconstruction methods focus on 3D objects or…