3 papers
cs.CV2026
LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understanding
Hao Li, Minghan Qin, Zhengyu Zou +6
Applying Gaussian Splatting to perception tasks for 3D scene understanding is becoming increasingly popular. Most existing works primarily focus on rendering 2D feature maps from n…
cs.GR2025
MeshCoder: LLM-Powered Structured Mesh Code Generation from Point Clouds
Bingquan Dai, Li Ray Luo, Qihong Tang +9
Reconstructing 3D objects into editable programs is pivotal for applications like reverse engineering and shape editing. However, existing methods often rely on limited domain-spec…
cs.CV2025
SLGaussian: Fast Language Gaussian Splatting in Sparse Views
Kangjie Chen, BingQuan Dai, Minghan Qin +4
3D semantic field learning is crucial for applications like autonomous navigation, AR/VR, and robotics, where accurate comprehension of 3D scenes from limited viewpoints is essenti…