2 papers
cs.RO2026
MCGS-SLAM: A Multi-Camera SLAM Framework Using Gaussian Splatting for High-Fidelity Mapping
Zhihao Cao, Hanyu Wu, Li Wa Tang +5
Recent progress in dense SLAM has primarily targeted monocular setups, often at the expense of robustness and geometric coverage. We present MCGS-SLAM, the first purely RGB-based m…
cs.CV2025
Deblur Gaussian Splatting SLAM
Francesco Girlanda, Denys Rozumnyi, Marc Pollefeys +1
We present Deblur-SLAM, a robust RGB SLAM pipeline designed to recover sharp reconstructions from motion-blurred inputs. The proposed method bridges the strengths of both frame-to-…