3 papers
cs.CV2026
GarmentPainter: Efficient 3D Garment Texture Synthesis with Character-Guided Diffusion Model
Jinbo Wu, Xiaobo Gao, Xing Liu +2
Generating high-fidelity, 3D-consistent garment textures remains a challenging problem due to the inherent complexities of garment structures and the stringent requirement for deta…
cs.CV2025
Drive Any Mesh: 4D Latent Diffusion for Mesh Deformation from Video
Yahao Shi, Yang Liu, Yanmin Wu +4
We propose DriveAnyMesh, a method for driving mesh guided by monocular video. Current 4D generation techniques encounter challenges with modern rendering engines. Implicit methods…
cs.CV2025
TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splatting
Bojun Xiong, Jialun Liu, Jiakui Hu +6
Physically Based Rendering (PBR) materials play a crucial role in modern graphics, enabling photorealistic rendering across diverse environment maps. Developing an effective and ef…