2 papers
cs.HC2026
TUMSphere: Turning a University Curriculum into Playable VR Challenges
Santiago Berrezueta-Guzman, Nadia Damianova, Andrei Koshelev +2
Traditional university orientation formats struggle to convey the intellectual substance of STEM curricula, particularly in disciplines where core competencies, such as algorithmic…
cs.GR2025
From Reality to Virtual Worlds: The Role of Photogrammetry in Game Development
Santiago Berrezueta-Guzman, Andrei Koshelev, Stefan Wagner
Photogrammetry is transforming digital content creation by enabling the rapid conversion of real-world objects into highly detailed 3D models. This paper evaluates the role of Real…