4 papers
SEGA: Drivable 3D Gaussian Head Avatar from a Single Image
Chen Guo, Zhuo Su, Liao Wang +8
Creating photorealistic 3D head avatars from limited input has become increasingly important for applications in virtual reality, telepresence, and digital entertainment. While rec…
EMHI: A Multimodal Egocentric Human Motion Dataset with HMD and Body-Worn IMUs
Zhen Fan, Peng Dai, Zhuo Su +6
Egocentric human pose estimation (HPE) using wearable sensors is essential for VR/AR applications. Most methods rely solely on either egocentric-view images or sparse Inertial Meas…
EnvPoser: Environment-aware Realistic Human Motion Estimation from Sparse Observations with Uncertainty Modeling
Songpengcheng Xia, Yu Zhang, Zhuo Su +7
Estimating full-body motion using the tracking signals of head and hands from VR devices holds great potential for various applications. However, the sparsity and unique distributi…
HeadGAP: Few-Shot 3D Head Avatar via Generalizable Gaussian Priors
Xiaozheng Zheng, Chao Wen, Zhaohu Li +9
In this paper, we present a novel 3D head avatar creation approach capable of generalizing from few-shot in-the-wild data with high-fidelity and animatable robustness. Given the un…