activity
20242026
collaborators

5 papers

cs.GR2026

SEGA: Drivable 3D Gaussian Head Avatar from a Single Image

Chen Guo, Zhuo Su, Liao Wang +8

Creating photorealistic 3D head avatars from limited input has become increasingly important for applications in virtual reality, telepresence, and digital entertainment. While rec…

cs.CV2025

FlexAvatar: Flexible Large Reconstruction Model for Animatable Gaussian Head Avatars with Detailed Deformation

Cheng Peng, Zhuo Su, Liao Wang +7

We present FlexAvatar, a flexible large reconstruction model for high-fidelity 3D head avatars with detailed dynamic deformation from single or sparse images, without requiring cam…

cs.CV2025

PHD: Personalized 3D Human Body Fitting with Point Diffusion

Hsuan-I Ho, Chen Guo, Po-Chen Wu +6

We introduce PHD, a novel approach for personalized 3D human mesh recovery (HMR) and body fitting that leverages user-specific shape information to improve pose estimation accuracy…

cs.CV2025

Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Prior

Chen Guo, Junxuan Li, Yash Kant +3

We present Vid2Avatar-Pro, a method to create photorealistic and animatable 3D human avatars from monocular in-the-wild videos. Building a high-quality avatar that supports animati…

cs.CV2024

SRIF: Semantic Shape Registration Empowered by Diffusion-based Image Morphing and Flow Estimation

Mingze Sun, Chen Guo, Puhua Jiang +3

In this paper, we propose SRIF, a novel Semantic shape Registration framework based on diffusion-based Image morphing and Flow estimation. More concretely, given a pair of extrinsi…