5 papers
SEGA: Drivable 3D Gaussian Head Avatar from a Single Image
Chen Guo, Zhuo Su, Liao Wang +8
Creating photorealistic 3D head avatars from limited input has become increasingly important for applications in virtual reality, telepresence, and digital entertainment. While rec…
FlexAvatar: Flexible Large Reconstruction Model for Animatable Gaussian Head Avatars with Detailed Deformation
Cheng Peng, Zhuo Su, Liao Wang +7
We present FlexAvatar, a flexible large reconstruction model for high-fidelity 3D head avatars with detailed dynamic deformation from single or sparse images, without requiring cam…
PHD: Personalized 3D Human Body Fitting with Point Diffusion
Hsuan-I Ho, Chen Guo, Po-Chen Wu +6
We introduce PHD, a novel approach for personalized 3D human mesh recovery (HMR) and body fitting that leverages user-specific shape information to improve pose estimation accuracy…
Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Prior
Chen Guo, Junxuan Li, Yash Kant +3
We present Vid2Avatar-Pro, a method to create photorealistic and animatable 3D human avatars from monocular in-the-wild videos. Building a high-quality avatar that supports animati…
SRIF: Semantic Shape Registration Empowered by Diffusion-based Image Morphing and Flow Estimation
Mingze Sun, Chen Guo, Puhua Jiang +3
In this paper, we propose SRIF, a novel Semantic shape Registration framework based on diffusion-based Image morphing and Flow estimation. More concretely, given a pair of extrinsi…