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20242026
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cs.CV2025

HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Video

Hongchi Xia, Chih-Hao Lin, Hao-Yu Hsu +5

Digitizing the physical world into accurate simulation-ready virtual environments offers significant opportunities in a variety of fields such as augmented and virtual reality, gam…

cs.CV2025

PBR-SR: Mesh PBR Texture Super Resolution from 2D Image Priors

Yujin Chen, Yinyu Nie, Benjamin Ummenhofer +3

We present PBR-SR, a novel method for physically based rendering (PBR) texture super resolution (SR). It outputs high-resolution, high-quality PBR textures from low-resolution (LR)…

cs.CV2025

RoMeO: Robust Metric Visual Odometry

Junda Cheng, Zhipeng Cai, Zhaoxing Zhang +4

Visual odometry (VO) aims to estimate camera poses from visual inputs -- a fundamental building block for many applications such as VR/AR and robotics. This work focuses on monocul…

cs.CV2024

ConDo: Continual Domain Expansion for Absolute Pose Regression

Zijun Li, Zhipeng Cai, Bochun Yang +5

Visual localization is a fundamental machine learning problem. Absolute Pose Regression (APR) trains a scene-dependent model to efficiently map an input image to the camera pose in…

cs.CV2024

Mesh2NeRF: Direct Mesh Supervision for Neural Radiance Field Representation and Generation

Yujin Chen, Yinyu Nie, Benjamin Ummenhofer +4

We present Mesh2NeRF, an approach to derive ground-truth radiance fields from textured meshes for 3D generation tasks. Many 3D generative approaches represent 3D scenes as radiance…

cs.CV2024

L-MAGIC: Language Model Assisted Generation of Images with Coherence

Zhipeng Cai, Matthias Mueller, Reiner Birkl +6

In the current era of generative AI breakthroughs, generating panoramic scenes from a single input image remains a key challenge. Most existing methods use diffusion-based iterativ…