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Ian Huang

4 papers hereh-index 6141 citations7 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author2
  • middle author2

Across the 4 of 4 papers where every author was matched, so the position is known.

fields
  • cs.CV3
  • cs.GR1

identity via Semantic Scholar / OpenAlex

activity
20242026
collaborators

4 papers

cs.CV2026

SpaceControl: Introducing Test-Time Spatial Control to 3D Generative Modeling

Elisabetta Fedele, Francis Engelmann, Ian Huang +3

Generative methods for 3D assets have recently achieved remarkable progress, yet providing intuitive and precise control over the object geometry remains a key challenge. Existing…

cs.GR2025

BlenderGym: Benchmarking Foundational Model Systems for Graphics Editing

Yunqi Gu, Ian Huang, Jihyeon Je +2

3D graphics editing is crucial in applications like movie production and game design, yet it remains a time-consuming process that demands highly specialized domain expertise. Auto…

cs.CV2025

FirePlace: Geometric Refinements of LLM Common Sense Reasoning for 3D Object Placement

Ian Huang, Yanan Bao, Karen Truong +4

Scene generation with 3D assets presents a complex challenge, requiring both high-level semantic understanding and low-level geometric reasoning. While Multimodal Large Language Mo…

cs.CV2024

BlenderAlchemy: Editing 3D Graphics with Vision-Language Models

Ian Huang, Guandao Yang, Leonidas Guibas

Graphics design is important for various applications, including movie production and game design. To create a high-quality scene, designers usually need to spend hours in software…

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