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20242026
most citedLHM++: An Efficient Large Human Reconstruction Model for Pose-free Images to 3D

1 citations · 1 across the 1 of their papers we have counts for

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6 papers

cs.CV20261 cited

LHM++: An Efficient Large Human Reconstruction Model for Pose-free Images to 3D

Lingteng Qiu, Peihao Li, Heyuan Li +9

Reconstructing animatable 3D humans from casually captured images of articulated subjects without camera or pose information is highly practical but remains challenging due to view…

cs.CV2026

Condition Matters in Full-head 3D GANs

Heyuan Li, Huimin Zhang, Yuda Qiu +10

Conditioning is crucial for stable training of full-head 3D GANs. Without any conditioning signal, the model suffers from severe mode collapse, making it impractical to training. H…

cs.CV2026

HyPlaneHead: Rethinking Tri-plane-like Representations in Full-Head Image Synthesis

Heyuan Li, Kenkun Liu, Lingteng Qiu +4

Tri-plane-like representations have been widely adopted in 3D-aware GANs for head image synthesis and other 3D object/scene modeling tasks due to their efficiency. However, queryin…

cs.CV2025

ViSA: 3D-Aware Video Shading for Real-Time Upper-Body Avatar Creation

Fan Yang, Heyuan Li, Peihao Li +9

Generating high-fidelity upper-body 3D avatars from one-shot input image remains a significant challenge. Current 3D avatar generation methods, which rely on large reconstruction m…

cs.CV2025

SAMPro3D: Locating SAM Prompts in 3D for Zero-Shot Instance Segmentation

Mutian Xu, Xingyilang Yin, Lingteng Qiu +3

We introduce SAMPro3D for zero-shot instance segmentation of 3D scenes. Given the 3D point cloud and multiple posed RGB-D frames of 3D scenes, our approach segments 3D instances by…

cs.CV2024

MCMat: Multiview-Consistent and Physically Accurate PBR Material Generation

Shenhao Zhu, Lingteng Qiu, Xiaodong Gu +11

Existing 2D methods utilize UNet-based diffusion models to generate multi-view physically-based rendering (PBR) maps but struggle with multi-view inconsistency, while some 3D metho…