6 papers
Feed-forward Gaussian Registration for Head Avatar Creation and Editing
Malte Prinzler, Paulo Gotardo, Siyu Tang +1
We present MATCH (Multi-view Avatars from Topologically Corresponding Heads), a multi-view Gaussian registration method for high-quality head avatar creation and editing. State-of-…
GIGA: Generalizable Sparse Image-driven Gaussian Humans
Anton Zubekhin, Heming Zhu, Paulo Gotardo +3
Driving a high-quality and photorealistic full-body virtual human from a few RGB cameras is a challenging problem that has become increasingly relevant with emerging virtual realit…
TeGA: Texture Space Gaussian Avatars for High-Resolution Dynamic Head Modeling
Gengyan Li, Paulo Gotardo, Timo Bolkart +5
Sparse volumetric reconstruction and rendering via 3D Gaussian splatting have recently enabled animatable 3D head avatars that are rendered under arbitrary viewpoints with impressi…
Synthetic Prior for Few-Shot Drivable Head Avatar Inversion
Wojciech Zielonka, Stephan J. Garbin, Alexandros Lattas +5
We present SynShot, a novel method for the few-shot inversion of a drivable head avatar based on a synthetic prior. We tackle three major challenges. First, training a controllable…
Cafca: High-quality Novel View Synthesis of Expressive Faces from Casual Few-shot Captures
Marcel C. Bühler, Gengyan Li, Erroll Wood +13
Volumetric modeling and neural radiance field representations have revolutionized 3D face capture and photorealistic novel view synthesis. However, these methods often require hund…
MagicMirror: Fast and High-Quality Avatar Generation with a Constrained Search Space
Armand Comas-Massagué, Di Qiu, Menglei Chai +9
We introduce a novel framework for 3D human avatar generation and personalization, leveraging text prompts to enhance user engagement and customization. Central to our approach are…